Animal Crossing Thesis, OUM, Malaysia The rationale of the study is to investigate the communicative competence of the English language among Malaysian adult players
| University | Open University Malaysia (OUM) |
| Subject | Animal Crossing |
- Introduction
The rationale of the study is to investigate the communicative competence of the English language among Malaysian adult players of Animal Crossing: New Horizons. The game became popular since its newest version was released in March 2020. Even before the game was launched, its older series triggered communities to form on social media platforms revolving around the game.
Questions
- What are the topics of communication among the ACNH players?
- What are the reasons behind their communicative anxiety?
The significance of the study remains in the Digital Game-Based Language Learning field. It gives insights to understand that a specific game, if given enough time, can become a medium for investigation in terms of language and communication. However, the limitations of the study exist.
The study used one instrument and due to the current climate and time difference, those participants who wanted to be interviewed were not contactable. Hence, the findings could have been better analyzed if they had been from various sources.
- LITERATURE REVIEW
This chapter introduces the study of ESL adult learners from Malaysia who plays Animal Crossing: New Horizons (ACNH) and how it affects their communicative anxiety when interacting with other players. They are video game players between the ages of 18 to 40 years old.
Hwang & Wu (2010) cited in Osman & Rabu (2020) found that participants from higher education institutions are the most commonly selected in DGBLL-SLA research. The paper commences with a review of past research based on the perspectives of digital games and ESL learning and its influence on digital games on communicative skills researchers. The gap in the study is expounded further and concludes the paper.
- METHODOLOGY
The research is conducted qualitatively. Informed consent is asked of 50 participants when they participate in an online survey. They are chosen as they are players of the ACNH game. All participants are adults and non-native speakers of English. English may be their second or third language.
The instrument used for the study is an open-ended survey. The responses received from the participants are inquired qualitatively using content analysis. The trustworthiness of the study remains with the transparency of report writing. No data was leaked and the identities of the participants remain confidential.
The procedure of the study includes giving out the link to the survey through Google Forms. It was given out to all social media platforms that have an ACNH community. The data analysis includes using content analysis to identify common themes for their responses in order to answer the research questions.
Get Help By Expert
Assignmenthelper.my provides a reliable thesis help service and makes it easier than ever for students to succeed in their studies. We understand that thesis writing can be an arduous and time-consuming task, so our team of experienced assignment writers is on-hand to take the stress away and provide helpful thesis assistance that meets each student's individual needs.
Recent Solved Questions
- BBPW3103: Select any THREE companies listed in the consumer products and services sector: Financial Management 1 Assignment, OUM, Malaysia
- Corporate Finance Assignment, UM, Malaysia Choose ONE non-financial company listed in the Bursa Malaysia. Find the latest financial statement for the company
- Business Strategy and Leadership Assignment, ASB, Malaysia Multiple problems confront an organization in a fiercely competitive business climate. This means that a company’s
- Operation Management Assignment, MU, Malaysia Discuss the concepts of operations input resources, transformation processes, and outputs
- BBF305/03: Investment and Portfolio Management Assignment, WOU, Malaysia Calculate the betas for both stocks and Discuss the problems encounters when testing the CAPM empirically
- GACT5113 Managerial Accounting Final Assessment Nov 2025 | UNIRAZAK
- Applied Calculus Assignment, SU, Malaysia Jubahsauk produces two new designs of baju kurung, A and B. Through market research and survey, the company determines
- MHRD510: Global Human Resource Management Assignment, HU, Malaysia As firms increase their levels of international activity, their organizational structures and Human Resource Management
- Bachelor of Information Technology Data Analytics Assignment, HU, Malaysia Describe the data set in the Introduction in terms of where this data set came from, what the data is about, and what you plan to do analyze
- MPU3223_v2: Tugasan ini direka untuk mengembangkan kemampuan pelajar untuk memahami kepentingan kreativiti: Keusahawanan II May 2024 Semester, Assignment, OUM, Malaysia